The University of Lincoln has developed a new system to use virtual reality technology to train young blacksmiths, saying that it wants to get more people involved in trades that are in danger of disappearing. Using their virtual blacksmith’s forge, users can experience the basic principles behind blacksmithing, and the hope is that young people might go on to take it up for real.
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Eventually the university hopes to develop a virtual village that will allow users to experience a whole range of traditional crafts, and even receive one-to-one training from experts all over the world. The Heritage Crafts Alliance (set up in North Yorkshire in 2011 to focus on building crafts, and not to be confused with us) are quoted in the Look North report as supporting the project.
Heritage crafts need to embrace technology and new sections of society if they are to survive and this development look very interesting, though for me the sensation of actually being present in the environment and the interaction with the materials are vital factors in the lure of heritage crafts, and it will be a long time before technology can replicate this. If this is to become a teaching tool, is it even possible to convey the types of tacit knowledge that make up these craft skills without these sensuous factors present?